Description

This is the third expansion of Exploding Kittens. It introduces 20 new cards including a pair of Barking Kitten cards that work like a game of chicken. If you have one of these cards and you think someone else has the other one, play it quickly and see if they explode. But if you’re wrong, you risk becoming a target. PLUS, get a game-changing wearable Cat Crown that allows you to hold a secret stash of cards on your head.

Deck Type

Expansion

Cards (20)

  • Privately view and rearrange the top three cards of the draw pile. Play at any time.

    Privately view the top 3 cards from the Draw Pile, and rearrange them in any order you'd like. Don't show the cards to the other players.

    Unlike a normal Alter the Future, the "NOW" part means that you can play this card even when it’s not your turn. The only time you can’t play this card is in the middle of an action (i.e. you couldn’t play the card WHILE someone was shuffling the deck).

  • When played, if anyone has another Barking Kitten they explode (or Defuse). Otherwise keep it in front of you, and it becomes a target when another one is played.

    Place this card face up in front of you and ask for the other Barking Kitten. If any player has it, they are your target and must play a Defuse Card or explode. Discard both Barking Kittens at the end of the turn.

    If no one has the other Barking Kitten, leave the card face up in front of you. (You cannot play it again, and it is not part of your hand.) When someone plays the other Barking Kitten, you are their target and you must play a Defuse Card or explode.

    If you get both Barking Kittens (even if you've already played one), play them together and pick any player as your target.

    It is still your turn after playing this card.

    Like all Kittens, Barking Kittens cannot be Noped.

  • End your turn by secretly putting the next card you draw back into the draw pile as if you had defused it.

    Play this card, then end your turn by drawing a card. After looking at it, put it back into the Draw Pile anywhere you’d like in secret.

    This is great if you’re sure the top card in the Draw Pile is an Exploding Kitten; not so great if you were wrong.

    When Bury is played on an Imploding Kitten, leave the Imploding Kitten in the orientation you drew it (face up or face down) when putting it back into the Draw Pile.

    You cannot play this card if you have an I'll Take That card in front of you.

  • Put this card in front of another player to steal the next card they draw from the pile.

    Play this card face-up in front of another player. The next time they draw a card, they must secretly view it and hand it to you.

    If they hand you an Exploding Kitten, you must Defuse it or explode. Play continues as if that player had drawn a card and ended their turn.

    You cannot play this card in front of a player who already has one in front of them.

  • Take three turns in a row.

    This Attack is played on yourself. Take three turns in a row. Take your first turn as normal (play-or-pass then draw). Then, when your turn is over, it’s your turn two more times.

    If you play another Attack Card (Personal Attack, Normal Attack, etc.) on any of your turns, your target must take any of your remaining turns plus the number of attacks on the Attack Card just played.

  • Starting with you, and going in the direction of play around the table, each player puts a card on top of the draw pile.

    If you have an Exploding Kitten in your hand (see “Streaking Kitten”), you can use it as your chosen card when Potluck is played.

  • View and rearrange the top three cards in the draw pile, then show the cards to the next player.

    Privately view the top 3 cards in the Draw Pile and rearrange them in any order you’d like. Show these cards to the next player before returning them to the top of the Draw Pile face down, then continue with your turn.

  • End your turn without drawing a card. If you’re supposed to take multiple turns, end them all.
  • Anyone who steals a card from you blindly steals from inside the Tower of Power crown instead.

    At the start of the game deal out 6 cards and put them on the table. Then put the Tower of Power Crown on top of them. This is the stash. Insert the Tower of Power Card back into the deck and shuffle.

    To play this card, wear the Tower of Power Crown. Then take the Stash Cards, and without looking, put them inside on top of your head.

    The Crown protects you against all forms of stealing. If anyone steals cards from you, they blindly take a random card from the Tower of Power Crown instead of your hand (until there are no more Stash Cards left). This applies to Favor Cards, playing pairs, playing 3 of a kind, or any other form of stealing.

    You may never move Stash Cards from the Tower of Power Crown into your own hand. It only protects you from stealing stealers who want to steal cards from you. Continue wearing the Tower of Power for the rest of the game.

    Tower of Power

  • Alter the Future 3x Icon
    Alter the Future 3x
    Privately view and rearrange the top three cards of the draw pile.
  • Alter the Future 3x NOW Icon
    Alter the Future 3x
    Now IconNOW
    Privately view and rearrange the top three cards of the draw pile. Play at any time.
  • Alter the Future 5x Icon
    Alter the Future 5x
    Privately view and rearrange the top five cards of the draw pile.
  • Armageddon Icon
    Armageddon
    Trigger the Armageddon afterwards. End your turn. Can only be played if Godcat is on the playmat.
  • Attack 2x Icon
    Attack 2x
    End your turn without drawing a card. Force the next player to take two turns.
  • Attack of the Dead Icon
    Attack of the Dead
    Do not draw any cards. Force the next player to take three turns for each dead player.
  • Barking Kitten Icon
    Barking Kitten
    When played, if anyone has another Barking Kitten they explode (or Defuse). Otherwise keep it in front of you, and it becomes a target when another one is played.
  • Bury Icon
    Bury
    End your turn by secretly putting the next card you draw back into the draw pile as if you had defused it.
  • Cat Card Icon
    Cat Card
    This is a cat card and is powerless on its own. Play two of the same cats as a pair to steal a random card from another player.
  • Catomic Bomb Icon
    Catomic Bomb
    Remove the Exploding Kittens from the Deck. Shuffle the deck. Put all those kittens face down on top. Your turn ends after playing this card.
  • Clairvoyance Icon
    Clairvoyance
    Use when someone plays a zombie kitten. You get to watch where they secretly put the exploding kitten(s). Play at any time.
  • Clone Icon
    Clone
    When you play this card, it becomes whatever card is beneath it.
  • Curse of the Cat Butt Icon
    Curse of the Cat Butt
    Choose a player to be "Blind." they must shuffle and keep their cards face down until they draw a card.
  • Defuse Icon
    Defuse
    Instead of exploding, secretly put your last drawn card back into the deck.
  • Devilcat Icon
    Devilcat
    Explode if you get Devilcat in the Armageddon. You must discard a Defuse or explode. Then put it back on the playmat.
  • Dig Deeper Icon
    Dig Deeper
    Draw a card, look at it and then either keep it, or draw the next card (which you must keep) and put the first card facedown on top of the draw pile.
  • Draw From the Bottom Icon
    Draw From the Bottom
    End your turn by drawing the bottom card from the Draw Pile.
  • Exploding Kitten Icon
    Exploding Kitten
    Show this card immediately.
  • Favor Icon
    Favor
    One player must give you a card of their choice.
  • Feed The Dead Icon
    Feed The Dead
    Pick a dead player. All living players (except you) must choose one card from their hand to give to them. Play at any time.
  • Feral Cat Icon
    Feral Cat
    Use as any cat card.
  • Garbage Collection Icon
    Garbage Collection
    Every player (Including the one who played this card) must choose one card to shuffle into the draw pile.
  • Godcat Icon
    Godcat
    Play as any card in the game. Except a Nope. After playing Godcat, put it back on the playmat.
  • Grave Robber Icon
    Grave Robber
    All dead players with cards must choose one card from their hand to shuffle into the draw pile.
  • I'll Take That Icon
    I'll Take That
    Put this card in front of another player to steal the next card they draw from the pile.
  • Imploding Kitten Icon
    Imploding Kitten
    When drawn face down, put back in the deck face up, without using a defuse. When drawn face up, explode immediately. This card cannot be defused.
  • Mark Icon
    Mark
    Choose a player and randomly pick one of their cards. They must keep that card facing outward in their hand until it is played or stolen.
  • Nope Icon
    Nope
    Stop the action of another player. You can play this at any time.
  • Personal Attack 3x Icon
    Personal Attack 3x
    Take three turns in a row.
  • Potluck Icon
    Potluck
    Starting with you, and going in the direction of play around the table, each player puts a card on top of the draw pile.
  • Raising Heck Icon
    Raising Heck
    Draw the bottom card from the draw pile. Look at it, and either keep it or put it on the top of the draw pile. This ends your turn.
  • Reveal the Future 3x Icon
    Reveal the Future 3x
    Show everyone the top three cards.
  • Reverse Icon
    Reverse
    Reverse the order of play and end your turn without drawing a card.
  • See the Future 3x Icon
    See the Future 3x
    Privately view the top three cards of the deck.
  • See the Future 5x Icon
    See the Future 5x
    Privately view the top five cards of the draw pile.
  • Share the Future 3x Icon
    Share the Future 3x
    View and rearrange the top three cards in the draw pile, then show the cards to the next player.
  • Shuffle Icon
    Shuffle
    Shuffle the draw pile.
  • Shuffle NOW Icon
    Shuffle
    Now IconNOW
    Shuffle the draw pile. Play at any time.
  • Skip Icon
    Skip
    End your turn without drawing a card.
  • Streaking Kitten Icon
    Streaking Kitten
    Keep this card a secret. As long as it's in your hand you may draw and secretly hold one Exploding Kitten without blowing up.
  • Super Skip Icon
    Super Skip
    End your turn without drawing a card. If you’re supposed to take multiple turns, end them all.
  • Swap Top and Bottom Icon
    Swap Top and Bottom
    Swap the top and bottom cards of the draw pile.
  • Targeted Attack 2x Icon
    Targeted Attack 2x
    Do not draw any cards. Instead, immediately choose ANY OTHER PLAYER to take 2 turns in a row. Play then continues from that player. The victim of this card takes a turn as normal (play-or-pass, then draw). Then, when their turn is over, it’s their turn again.
  • Tower of Power Icon
    Tower of Power
    Anyone who steals a card from you blindly steals from inside the Tower of Power crown instead.
  • Zombie Kitten Icon
    Zombie Kitten
    Instead of exploding, secretly put an exploding kitten back into the draw pile, and bring a dead player back to life.