Description
Deck Type
Cards (61)
- End your turn without drawing a card. Force the next player to take two turns.
Do not draw any cards. Instead, immediately force the next player to take 2 turns in a row. Play then continues from that player. The victim of this card takes a turn as normal (pass-or-play then draw). Then, when their first turn is over, it's their turn again.
If the victim of an Attack Card plays an Attack Card on any of their turns, the new target must take any remaining turns plus the number of attacks on the Attack Card just played (e.g. 4 turns, then 6, and so on).
- Do not draw any cards. Force the next player to take three turns for each dead player.
End your turn without drawing a card. Force the next player to take three turns for each Dead player.
If the victim of an Attack Card plays an Attack Card on any of their turns, the new target must take any remaining turns plus the number of attacks on the Attack Card just played.
You cannot play this card if there are no Dead players.
- This is a cat card and is powerless on its own. Play two of the same cats as a pair to steal a random card from another player.
These cards are powerless on their own, but can be used in Special Combos.
TWO OF A KIND
Playing matching Pairs of Cat Cards (where you get to steal a random card from another player) no longer only applies to pairs of Cat Cards. It now applies to ANY pair of cards with the same title (a pair of Shuffle Cards, a pair of Skip Cards, etc). Ignore the instructions on the cards when you play a combo.
THREE OF A KIND
When you play 3 matching cards (any three cards with the same title), you get to pick a player and name a card. If they had that card, they must give you one. If they don’t have it, you get nothing. Ignore the instructions on the cards when you play a combo.
- Use when someone plays a zombie kitten. You get to watch where they secretly put the exploding kitten(s). Play at any time.
Play this card once another player has defused an Exploding Kitten. You will get to see where they add the Exploding Kitten Card(s) into the deck.
You can play this at any time before an action has begun, even if it is not your turn.
Dead players can also play this card.
- When you play this card, it becomes whatever card is beneath it.
Play this card onto the Discard Pile and it becomes whatever card is beneath it and adopts the rules of that card.
You cannot play a Clone on top of another Clone.
You cannot play a Clone Card when it is not your turn or if you are Dead―even if you play it on top of a card with the symbol (because at the time you played it, it was still a Clone Card and can only be played on your turn).
You can play a Cat Card with a Clone to create a pair and steal a card (because the Clone becomes the same card as the Cat Card you put beneath it). This only works if you are the player who played both the Cat Card AND the Clone ― you could not play a Clone on top of a Cat Card played by another player!
- Draw a card, look at it and then either keep it, or draw the next card (which you must keep) and put the first card facedown on top of the draw pile.
Draw the top card from the Draw Pile, look at it, and decide if you want to keep it. If so, put it in your hand. Otherwise you MUST draw the next card in the Draw Pile no matter what it is. (Then put the card you decided not to draw back on top of the Draw Pile). Your turn is now over.
- Show this card immediately.
You must show this card immediately. Unless you have a Defuse Card, you’re dead. Discard all of your cards, including the Exploding Kitten.
- One player must give you a card of their choice.
Force any other player to give you 1 card from their hand. They choose which card to give you.
If you have an Exploding Kitten in your hand (see “Streaking Kitten”), you can use it as your chosen card when Favor is played on you.
- Pick a dead player. All living players (except you) must choose one card from their hand to give to them. Play at any time.
Pick a Dead player. All Living players with cards (except you) must pick a card of their choice and give it to that player. You cannot play this card if there are no Dead players.
You can play this at any time before an action has begun, even if it is not your turn. Dead players can also play this card.
- All dead players with cards must choose one card from their hand to shuffle into the draw pile.
All Dead players with cards must choose one card from their hand to shuffle into the Draw Pile.
You cannot play this card if there are no Dead players.
- Stop the action of another player. You can play this at any time.
Stop any action (Special Combo, Shuffle etc.) except for an Exploding Kitten or a Defuse Card. Imagine that any card beneath a Nope Card never existed.
A Nope can also be played on another Nope to negate it and create a Yup, and so on.
A Nope can be played at any time before an action has begun, even if it’s not your turn. Any cards that have been Noped are lost. Leave them in the Discard Pile.
- Privately view the top three cards of the deck.
Privately view the top 3 cards from the Draw Pile and put them back in the same order. Don’t show the cards to the other players.
- Shuffle the draw pile. Play at any time.
You can play this at any time before an action has begun, even if it is not your turn. Dead Players can also play this card.
- End your turn without drawing a card.
If you play a Skip Card as a defense to an Attack Card, it only ends 1 of the 2 turns. 2 Skip Cards would end both turns.
- End your turn without drawing a card. If you’re supposed to take multiple turns, end them all.
- Instead of exploding, secretly put an exploding kitten back into the draw pile, and bring a dead player back to life.
If you drew an Exploding Kitten, you can (but do not have to) play this card instead of exploding. Place your Zombie Kitten Card on the Discard Pile. If there are any Dead players, you must choose one of them and bring them back into the game.
Next, take the Exploding Kitten and, without reordering or viewing the other cards, secretly put it back in the Draw Pile anywhere you’d like. If you bring another player back from the Dead, you’ll do the same thing with the Exploding Kitten Card face up in front of them. (This means you’ll be putting 2 Exploding Kittens back into the deck at once, each in its own secret location.)
Your turn is over after playing this card. You can still play this card if there are no Dead players.